Unix GnollHack Version 4.1.3 (Build 30) - last build Sun Jan 7 13:24:13 2024 (ffcd040787ed881ed0d37fe1f7d0940ba7207d22). Game began 2024-01-07 13:28:25, ended 2024-01-07 13:28:32 Janne, chaotic male orcish Ranger ------.- |..$..(| |._....d |@...@<| -- ----- Janne the Tenderfoot St:15 Dx:16 Co:14 In:9 Wi:9 Ch:12 Chaotic Dlvl:1 HP:19(19) MP:10(10) AC:1 MC:4/40% MS:12 W:MT XL:1 x $:0 T:2 0m:06s S:0 Lassie: HP:18(18) Latest messages: Hello Janne, welcome to GnollHack! You are a chaotic male orcish Ranger. The hermit says: "Adventurer, welcome to the entrance to the Dungeons of Doom!" This will end the game and delete your character! Are you sure to quit? y You were playing on expert difficulty in classic mode. Do you want your possessions identified? q Inventory: Weapons a - a +1 orcish dagger (weapon in hand) b - a +0 orcish short bow (readied as alternate weapon) c - 15 +1 orcish arrows (in quiver) d - 38 +0 orcish arrows i - 2 electrified +0 orcish arrows Armor e - an uncursed +0 pair of leather bracers (being worn) f - an uncursed +1 cloak of protection (being worn) Comestibles h - 5 uncursed tripe rations j - an uncursed food ration k - an uncursed fig Scrolls l - an uncursed scroll of identify Tools g - an empty uncursed backpack Not carrying anything Janne the Ranger's attributes: Background: You were a Tenderfoot, a level 1 male orcish Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 2 turns ago. You had 0 experience points. Basics: You had 19 hit points in total. You had 10 mana in total. Your armor class was 1. Your magic cancellation was 4 (40% chance). Your wallet was empty. Autopickup was on for thrown only. Your game difficulty was expert (100% damage by monsters, 100% by player). You were playing in classic mode (traditional mode with permanent death). Your game score was 0. You had been playing the game for 6 seconds. Final Characteristics: Your strength was 15 (limit:18/100, +2 to-hit bonus, +5 damage bonus). Your dexterity was 16 (limit:18, +3 to-hit bonus, -4 AC bonus). Your constitution was 14 (limit:18, +3.5 HP bonus per level). Your intelligence was 9 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 12 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with daggers (+0 to hit and +0 to damage). Final Attributes: You were fervently aligned. You were poison resistant innately. You had automatic searching innately. You had infravision innately. You survived. Final Skills: Dagger Basic / Expert Axe Unskilled / Expert Sword Unskilled / Expert Quarterstaff Unskilled / Skilled Polearm Unskilled / Skilled Thrusting weapon Basic / Expert Bow Basic / Grand Master Sling Unskilled / Expert Crossbow Basic / Grand Master Thrown weapon Unskilled / Grand Master Whip Unskilled / Basic Healing spell Unskilled / Skilled Divination spell Unskilled / Skilled Nature spell Unskilled / Skilled Bare handed combat Unskilled / Skilled Dodge Unskilled / Skilled Wand Unskilled / Skilled Riding Unskilled / Grand Master Digging Unskilled / Basic Disarm trap Basic / Master You had 0 skill slots available You did not know any spells. Major events: Turn 1: Janne the chaotic male orcish Ranger has entered the dungeon on expert difficulty in classic mode No creatures were vanquished. No species were genocided or became extinct. Goals: You were on a mission to recover the Amulet of Yendor for Mars. Achievements: You had not earned any achievements. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. An altar to Mars, an entrance to the Dungeons of Doom. Goodbye Janne the Ranger... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You played on expert difficulty in classic mode for 6 seconds. The dungeon never collapsed on you. You were level 1 with a maximum of 19 hit points when you quit.